Rappelz Epic History Compilation – From Epic IV to Epic 9.6 (2009–2019)
📊 11 major Epic versions | 30+ key features | Level cap: 170 → 200
🏛️ Epic IV–VI 🐉 Epic VII 🚀 Epic 9.x
Epic VersionRelease PeriodKey Features & ChangesLevel Cap / Notes
Epic IV: Revolution (c. 2009–2010)
IV Revolution ~2009–2010
  • Complete overhaul of the world map – introduced Trainee Island in its modern form.
  • Added the first “Master Class” advancement (Job Level 80+).
  • Introduced the “Hidden Village” dungeon.
  • First major class balancing – reworked several advanced classes.
  • Added the “Soul Stone” socketing system.
Level cap: ~150.
Laid foundation for modern Rappelz.
Epic V: Age of Dragons (c. 2011–2012)
V Age of Dragons ~2011–2012
  • Introduced the Dragon pet line (tameable dragons).
  • Added the “Dragon’s Lair” dungeon (Shadows of the Black Dragon, Heart of the Sand Dragon).
  • New zone: “Crystal Valley” expanded.
  • Creature Artifact system (pet equipment) added.
  • First appearance of “Boss Cards” (summonable bosses).
Level cap raised to 170.
Dragons became iconic pets.
Epic VI: Navis Lamia / Golden Monarch / Resurrection (c. 2012–2013)
VI.1 Navis Lamia ~2012 Added the Navis Lamia region, Temple of Lost Souls dungeon, and new undead creature family. Level cap remained 170.
VI.2 Golden Monarch ~2012 Introduced the “Golden Monarch” raid boss and the “Monarch’s Set” equipment. Added bounty hunting system.
VI.3 Resurrection ~2013 Revamped the Creature Farm system (Sonya’s Farm). Added “Reawakening Stones” for gear reset. Level cap increased to 175.
Epic VII: Breath of Darkness / Obsession / The Trail / Das Vermächtnis (c. 2014–2016)
VII.1 Breath of Darkness ~2014
  • Added the “Devildom” dungeon (DD) – 60 rooms over 6 stages.
  • Introduced the “Parallel World” dungeon – two wings (Sylvain and Abyss).
  • New equipment sets: Parallel World set, Devildom set.
  • Creature Artifact enhancement system (up to +10).
Level cap raised to 180.
Major end‑game content.
VII.2 Obsession ~2015 Added “Island of Forgotten Gods” zone (level 170+) with Blue Stone summoning mechanic. Introduced Ancient God weapons and rings.
VII.3 The Trail ~2015 Added “Red Spider Circus” dungeon (level 160+) with three bosses and Stage 4 revived bosses. Also introduced “El Kassia” dungeon questline.
VII.4 Das Vermächtnis (The Legacy) ~2016 Final part of Epic VII. Added “Legacy” skills for Master Classes. Bug fixes and class balancing. Level cap raised to 190.
Epic 9.1 – 9.3 (c. 2016–2017)
9.1 Verlorene Seelen (Lost Souls) ~2016 Added new daily quests for Deva Coins. Introduced “Soul Catcher” items for pet taming. Class balance adjustments for Asura classes. Level cap raised to 195.
9.2 Vorboten des Untergangs (Harbingers of Doom) ~2016 Added “Booster Quest” (Incredible Skill) – Leap Attack / Mana Shield etc. New “Talent Point” system introduced ( Blessing of the Gods questline). Level cap raised to 200.
Talent Points added.
9.3 Wiege der Macht (Cradle of Power) ~2017 Expanded Talent Point questline (Chapters 3–4). Added “Awakening System” for equipment (random stat lines). New daily quests in Island of Forgotten Gods.
Epic 9.4: The Expedition (2017)
9.4 Die Expedition 2017
  • Added “Ruins of the Ancients” (RoA) questline (part of TP chain).
  • New zone: “Veiled Island” (access to Devildom).
  • Introduced “Yushiva Belt” (6 slots) – best belt in game.
  • Speed leveling changes: boosted XP for level 1–105.
  • New pets: Ancient Wisps, Stone Guardians.
Level cap remained 200.
Faster leveling for new players.
Epic 9.5: Trials of Devildom (September 2017)
9.5 Die Prüfung des Devildom September 2017
  • Full rebalance of all Master Classes – community‑driven project.
  • Added “Project 150” – raise Job Level beyond 80 up to 150.
  • Devildom dungeon expanded (more stages).
  • New boss: Yushiva (final boss of Devildom).
  • Introduced “Legendary Boss Cards” (drop from Devildom).
Job Level cap: up to 150 via Project 150.
Major class balance.
Epic 9.5.2 (2018)
9.5.2 Devildom Teil 2 2018
  • Further class balancing (skill adjustments for several Master Classes).
  • Added “Seal Cards” (new consumable boost system).
  • Devildom equipment set upgrades (Inferno, Reviac sets reworked).
  • New “Dungeon Ownership” system (Guild vs Guild dungeons).
Epic 9.6: The Siege of the Citadel (March 2019)
9.6 Die Belagerung der Zitadelle March 19, 2019
  • Major rework of Slayer, Void Mage, and Templar classes (community‑requested).
  • Attack speed plateaus removed – attack speed now scales linearly.
  • Added “Hidden Ruins of the Ancients” (HRdA) dungeon.
  • New “Citadel” zone with siege warfare.
  • Guild dungeon ownership buffs introduced.
  • New pets: Death Gladiator (Todesgladiator).
  • Skill adjustments for many classes (15+ skills changed).
Level cap remained 200.
Last major update before Epic 9.7 (Sky Fortress) and level cap increases beyond 200.

📌 NOTABLE MECHANICS INTRODUCTION TIMELINE

  • Creature Taming: Base game (2006)
  • Master Class: Epic IV (c. 2009)
  • Soul Stones: Epic IV (c. 2009)
  • Dragons & Dragon’s Lair: Epic V (c. 2011)
  • Creature Artifacts: Epic V (c. 2011)
  • Boss Cards: Epic V (c. 2011)
  • Temple of Lost Souls: Epic VI (c. 2012)
  • Devildom (DD) & Parallel World: Epic VII (c. 2014)
  • Island of Forgotten Gods: Epic VII.2 (c. 2015)
  • Red Spider Circus: Epic VII.3 (c. 2015)
  • El Kassia Dungeon: Epic VII.3 (c. 2015)
  • Talent Points (TP): Epic 9.2 (c. 2016)
  • Awakening System: Epic 9.3 (c. 2017)
  • Yushiva Belt (6 slots): Epic 9.4 (2017)
  • Project 150: Epic 9.5 (2017)
  • Attack Speed Plateaus Removed: Epic 9.6 (2019)

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