Materials & Crafting
Essence imbued with the spirit of the Yushiva. Material used to make Yushiva's Belt. | Non-Donatable | Other | Weight: 0.1
Rappelz Tournament Item Database
Essence imbued with the spirit of the Yushiva. Material used to make Yushiva's Belt. | Non-Donatable | Other | Weight: 0.1
This exact Item ID is also referenced by one or more curated Item Database special catalogues. These links preserve source context without creating a duplicate Item entity.
Essence imbued with the spirit of the Yushiva. Material used to make Yushiva's Belt. | Non-Donatable | Other | Weight: 0.1
Atlas maps this item to 6 monster reference records. Numeric map weights are intentionally not labeled as drop percentages.
6 linked monster references are available in the farming section after the category navigation below.
Base Game · Atlas Reference
Explore source-backed public items from the same class, set, upgrade family, pet-summon family or rank where the client data supports that relationship.
Exact recipe/formula relationships connected to Yushiva's Essence in the bundled reference formula index. Generic equipment formulas remain reference guidance rather than a claim about live Tournament success rates.
Success: Yushiva's Belt is created.
Success: White Dragon's Cloak of Devildom is created.
Success: Black Dragon's Cloak of Devildom is created.
Success: Sand Dragon's Cloak of Devildom is created.
Success: Devildom Piece of Fabric is created.
Search recent player listings for Yushiva's Essence. The item name is passed directly into the Marketplace search field.
Browse more Materials & Upgrades records by unique visual model or switch to every item variant.
Atlas coordinate-derived spawn context for monsters associated with this item: 6 linked monster types across 4 labelled areas. Base-world area names use the nearest supplied location/dungeon label and are reference context, not a live spawn guarantee.
6 Atlas monster relationships are linked to this item. These are reference relationships, not confirmed Tournament drop percentages. Spawn counts/areas come from Atlas spatial records. On desktop, hover a monster card briefly for a lightweight profile preview; monsters with Retail 3D also show a small rotating model.
0 is treated as unknown and is not rendered as a requirement. Atlas/reference relationships are labelled separately from Tournament-specific data. Shared 3D models are grouped visually while stable item IDs keep their individual database records.