✨ RAPPELZ JUNGER (DEVA BASE CLASS) GUIDE – STARTING CLASS FOR DEVA RACE
The Junger is the base class for the Deva race, available to new characters. It is a balanced melee fighter with light magic support, featuring self‑healing and basic holy magic. This guide covers the Junger’s core skills (Smite, Heal, Blessing), stat priority, early gear, pet recommendations, and the path to advanced classes: Fighter (physical), Rogue (agility), Cleric (healing/support), or Breeder (pet specialist). Essential for new Deva players.
| Category | Details | |||||||||||||||
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| Class Overview – Who is the Junger? | ||||||||||||||||
| Race Deva | The Junger is exclusive to the Deva race. It is the starting class from level 1. At Job Level 20, you can choose one of four advanced classes: Fighter (physical tank/DPS), Rogue (agility/DPS), Cleric (healer/support), or Breeder (pet specialist). | |||||||||||||||
| Role Balanced Melee with Holy Magic | The Junger has decent melee damage, a self‑heal (Heal), and a short buff (Blessing). It is designed to be beginner‑friendly and versatile, allowing you to explore different playstyles. | |||||||||||||||
| Core Skills (Levels 1–20) | ||||||||||||||||
| Basic Smite | Basic melee attack skill. Your primary damage ability at low levels. | |||||||||||||||
| Heal (self‑target) | Restores a moderate amount of HP. Essential for solo survival. | |||||||||||||||
| Blessing (self‑buff) | Temporarily increases your physical attack and defence. Use before engaging tough monsters. | |||||||||||||||
| Stat Priority | ||||||||||||||||
| STR > VIT > DEX > INT Strength (STR) – increases physical attack (primary damage). Vitality (VIT) – increases HP (survivability). Dexterity (DEX) – increases accuracy and critical rate. Intelligence (INT) – increases magical attack (affects Heal, but not primary). | ||||||||||||||||
| Recommended Gear (Levels 1–20) | ||||||||||||||||
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Weapon: One‑handed mace or sword + shield (balanced) or two‑handed sword (damage). Armour: Light or medium armour. Prioritise STR and VIT. Accessories: Rings and necklace with STR or HP. Soul Stones: Not needed until higher levels. | ||||||||||||||||
| Best Pets for Junger | ||||||||||||||||
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Primary Pet: Any early‑game pet. The free Looting Pet from Trainee Island is essential. Belt Pets: None at this level. Active Pet: Use any pet you tame for extra damage and tanking. | ||||||||||||||||
| Advanced Class Paths (Job Level 20+) | ||||||||||||||||
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| Playstyle Tips (Levels 1–20) | ||||||||||||||||
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Questing: Follow the main questline on Trainee Island. It gives the best XP and introduces you to game mechanics. Farming: Kill monsters in the training grounds for early drops and Rupees. Party play: Junger can heal itself but not others efficiently. Group up for Bear Dungeon at level 15+. Progression: Reach level 20 and Job Level 20 as quickly as possible to unlock your advanced class. | ||||||||||||||||
⚡ FAST LEVELING TO JOB LEVEL 20
- Complete every quest on Trainee Island – they are designed to bring you to level 20.
- Kill monsters in the “Training Grounds” area (dense spawns).
- Use Heal and Blessing to reduce downtime.
- Once you reach level 20 and Job Level 20, return to your class trainer to choose your advanced class path.
💡 The Junger is a temporary class. Focus on basic attacks and Heal. Do not invest heavily in skills you will not use in your advanced class.
